
Despite these quibbles, BIA is the finest war shooter on Xbox. Visuals are vibrant and crisp but at the same time faithful to that 'lived in' look. The plot and setting (although not necessarily the characters) are of Hollywood worthiness and the gameplay is stunning in both single and multiplayer modes. Undoubtedly there are issues we'd like to see addressed in the inevitable sequel: more varied levels, more tanks, more proactive enemy AI, fairer firing. Overall, Brothers in Arms: Road to Hill 30 is a solid title that isn't afraid to be all grown up. Nonetheless, BIA manages to provide an entertaining and satisfying tour of Normandy without in any way sensationalising or patronising the subject matter. However, as an FPS it can be occasionally exasperating. In terms of squad shooters this is one of the most accessible and successful implementations we've seen. For the majority of the missions (most of them based around taking and defending farmhouses, villages and towns) you'll have a fire team and an assault team to accompany you. If you have surround sound, or even if you don’t, the sounds are absolutely dead on. I do not have the first hand experience to prove it, but I do have valuable second hand experience. Overall, Brothers in Arms: Road to Hill 30 is a solid title that isnt afraid to be all grown up. No man won the war alone, and Brothers in Arms requires you to both command and lead your squad through crucial missions during the first nine days of the allied invasion.ĭuff commands can mean Chuck ain't marrying his high-school sweetheart from Missouri, and that's the sort of responsibility you're going to have to handle and later confront.īIA habitually exhibits that war is hell but, thankfully, ordering your troops about is not. Brothers in Arms: Road to Hill 30 catches the very essence of war.
